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based casinos, web publishing, & e-commerce. GAMM's wholly owned
subsidiary, Interactive Gaming & Wagering NV (IGW), develops proprietary
gaming software & hosting services for the emerging online gaming
industry. It developed applications specifically designed to launch
Internet-based casinos & sportsbooks.
IGW's Internet & Telephony Sportsbook & Casino System (ITSCS),
the result of four years of R&D effort, represents one of the industry's
first truly comprehensive turnkey solutions. It is easy to use &
secure, requires no download, & uses advanced graphical user interface
techniques & state of the art firewall protection to achieve a visually
rich, highly functional, & safe environment for both operators &
gamblers. On 9/23/99, GAMM announced it acquired San Francisco-based
Prevail Online, Inc., an Internet products & services company in
the Internet gaming & wagering industry. Prevail operates three
popular online services. They deliver gaming directory information
through www.wheretobet.com, real-time sports gaming news & statistics
through www.thesportsdaily.com, & mainstream online wagering information
via www.netbet.org.
Cashew Corp. (www.fairdealcasino.com & www..fairdealsports.com),
Gameday International (www.gamedaycasino.com & www.gamedaysportsbook.com),
VIP Sports (www.vipcasinos.com & www.vipsports.com), Wall Street
Superbook (www.wssbcasino.-com & www.wallstreetsuperbook-.com),
& Legalbook Sports (www.5cardcharlie.com & www.fivecardcharlie.com)
are five of GAMM's initial licensees.
Gambling is one of the fastest growing segments of the entertainment
industry, with legal gambling in the U.S. alone generating more
than $480 billion per year, of which $40 billion represents net
revenue for the operators. Gambling is larger than the motion picture,
recording, & newspaper businesses combined. On a worldwide basis,
betting is estimated to generate over $1 trillion annually.
Nine states already allow their citizens to access professional
gaming services at home via telecommunications devices (Sinclair
Report). Online gaming is expected to generate worldwide revenues
of $8 billion by 2001, with $3.5 billion coming from U.S. consumers
(Christensen/Cummings). More than 15% of the world's recognized
governments, including such nations as Sweden, Finland, Australia,
Germany, Liechtenstein, the Netherlands Antilles, Costa Rica, Dominica,
& Antigua, currently permit online gaming in some form. Online wagering
reached $650 million in 1998, & is expected to exceed $10 billion
by the year 2003 (source: Datamonitor).
Call president Steven Abboud at 402-331-3189 or 888-777-4266;
fax: 402-331-2899; e-mail: gamm@radiksa.net or steve@globalentertainmentinc.com,
or write 6235 South 90th Street, Omaha, NE 68127, or call Shannon
T. Squyres, president, Market Pathways Financial Relations Inc.
at 800-744-1860, fax 949-955-1868, e-mail: stockquest@marketpathways.com,
or write 2222 Martin, Suite 110, Irvine, CA 92612. www.interactive-gaming.com
[R-6; M-7; L-8]
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Hello Direct, Inc. (NASDAQ/HELO) develops & markets desktop
telephony products. They include headsets, audio/video teleconferencing
equipment, call/voice processing equipment, computer/telephone integration,
cellular/PCS equipment, & wireless & other related desktop interface
equipment. Sales for Q3 (9/30/99) were a record $20.2 million, up
19% from Q3 last year. Net income was a record $1 million, up 57%
from Q3 last year. The telephony market is growing 10% per year,
with the Internet channel growing at about 200% per year. HELO acquired
PhoneZone.com 1/11/99, the leading web buyers' guide for telecom
products & services.
HELO sells using a direct marketing approach -- you've probably
seen its catalog if you have a small business. I've been getting
them for years. In 1996, it introduced its HelloSetR CordlessTM
100, the first extended-range 900MHz headset, Office RoverR, the
first wireless pocket pak 900MHz headset, & SuperProR, the only
headset amplifier with patented LearnIt interface. It introduced
many other firsts in the 1991 to 1996 period, & in the years since.
This year, it added its UltralightR EX, a very light weight more
comfortable corded headset, its SoloR II, an over-the-ear corded
headset, & its CordlessTM XLT, a sleek, comfortable cordless headset
with improved radio.
Telephone products & equipment that used to be considered discretionary
are now considered standard, & the trend to making telephone related
tasks more comfortable is accelerating. Call CFO Dean "Kip" Witter
III @ 408-363-6158 or write 5893 Rue Ferrari, San Jose, CA 95138.
Or call Don Markley at HELO's IR firm, The Financial Relations Board
@ 415-986-1591. www.hellodirect.com [R-7; M-7; L-8]
Inotek Technologies Corp. (OTC Bulletin Board/INTK) sells
& services state-of-the-art products for applications in process
control & instrumentation, information management, & test & measure-ment
equipment.
This special situation is trading at 1/2 as I write this (10/21/99),
less than half its book value. The price is low because the company
had some recent losses; for the year ended 5/31/99, sales were $20,592,805,
down from $25,458,442 in 1998. Net loss was ($405,040) Vs a net
profit of $176,785 in 1998. In Q1 2000 (ended 8/31/99), sales were
down 22.1% to $4,288,119 from $5,501,811 for Q1 1999. Current assets
at 8/31/99 were $4,460,196, total assets $7,212,495, current liabilities
$1,554,670, & long-term debt zero. Shareholders' equity was $5,657,825,
or $1.22 per share.
The reduced sales resulted from a significant amount of its customers'
project dollars being channeled into Y2K fixes. Two other factors
were at work: cheap imports from Southeastern Asian countries whose
currencies were devalued, & last year's oil price drop that caused
the oil & gas industry to drastically lower capital expenditures.
I interviewed chairman Neil Young -- he & his team acted responsibly.
They reduced overhead, & invested in upgrading the higher margin
service & calibration part of their business. They made substantial
investments in high-level calibration equipment &
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